I’m fascinated by self-organization, people and systems. I’m an Agile Coach working for Intel, Nordea and few other IT companies. I have unique opportunity to verify theory in practice in very demanding environment and on a large scale. Working with immense projects and distributed teams give tremendous experience, which is the greatest asset of every coach. I’m also a trainer in AgileBrains.pl. I’m a co-author of the best Scrum simulation game – Scrumtale.
Przemysław will lead his dojo with Lech Wypychowski.
Complexity Thinking and Systemic Approach in Role Definitions (Intel Example)
I would like to share results of new approach to roles definition in my project at Intel Corporation. We are using complexity thinking, emerging constraints, scaffolding concept plus contracts between roles. We found this approach much more flexible, but also stronger than classic way with long responsibility list used in many corporations.Video
Workshop— ScrumTale—Simulation Game
ScrumTale is designed to teach the Scrum framework using the crime story as a product. It improves learning experience by simulating Agile product delivery while experiencing all Agile principles. Collaborative creation of a crime story is so similar to software development that it is easy to assess the product quality, consistency, and it is very easy and intuitive to respond to changing customer requirements.
The workshop participants will be split into two teams and each person will be assigned with a Scrum role: Developer, Scrum Master, Product Owner or Chief Product Owner. The goal for each team will be to write the greatest crime tale ever using the Scrum framework. The product delivery will be split into three sprints. Within each sprint, the players will practice Scrum events: sprint planning, sprint review and retrospective.
While playing the game, you will experience challenges with integration, quality and tools that are present during software development without the need of having a technical background. You can observe the mechanics of the Scrum during the stormy process of story writing.