AgileByExample 2018

Tomek Włodarek

An organizational rebel who strives for better software and more professional, happier teams. Notoriously breaks the organizational status-quo and taboos. A former game developer, programmer and team leader. Who has assisted many organizations in their agile journeys to help them reach and maintain competitive edge. He has been practicing Scrum since 2002 and in 2010, became an accredited trainer (PST). Hard to please and almost impossible to impress, and he’s proud of it! When he’s not fighting for a high quality–high value software, he’s to be found under a tree smoking a pipe and thinking things through.

Tomek will lead the workshop with Kamil Surmacz.

10 pitfalls to watch out for while changing an organizational culture

Different companies, different contexts, same pitfalls. The list of 10 common things to be alerted to while transforming an organization.

I will share 10 micro stories set up in the context of 10 different companies. Drawing on the agile transformations I've had the privilege to assist with. I will summarize the behavioral patterns I've seen. I will subjectively rank them by the impact on cultural change and agility gain. Beware this talk is not about the 10 worst things to avoid nor it is about the 10 best ways to avoid them. I'm not convinced they could be either avoided or fixed. These are the things to put on the transformation backlog and watch for. They could be used as early signs the transformation stagnates. Countermeasures should be taken as soon as you recognize one or many of them in your backyard.

Slides Video

Workshop— Iterate™ Product Development Game. Have fun, fail safe and learn fast.

Iterate™ Product Development Game is a cooperative board game for software development professionals. Are you an entrepreneur? A business owner? A product manager? A developer? An enthusiast who loves to build software products? This is the game for you. Come play with us in this unique sandbox of software development process and product development lifecycle. Increase your chances with real-life projects.

Iterate™ will spark your product management instincts. You will manage the development process, manage the budget and revenue stream. You will strive to stay innovative and profitable. You will grow the team, deal with stakeholders, the market, the competition and more. You will exercise a number of strategies, just to discover you need yet another one. And you will learn how the game is a perfect addition to your scrum master or agile coach teaching toolbox.

Iterate™ immerses players in the universe of:

* Complexity, uncertainty and risk;
* Iterative and incremental product development;
* Empiricism and continuous adaptation;
* Release planning and budgeting;
* Software development and technical debt;
* Scrum roles, events and artifacts.

Learning outcomes

* Understand the role and accountabilities of a product owner;
* Understand Scrum as product and business development method;
* Learn how to think of a Scrum Sprint in terms of an investment and how to optimize the value of it;
* Understand how hard data, transparency and openness support decision making;
* Experience complexity of software development and human interactions and learn how to embrace it;
* Learn how to work with the product backlog, capacity and velocity and how to use them for long-term projections;
* Understand the impact of technical debt on the product.

We'll facilitate up to five groups of 3-6 players. The play will take approximately 4 hours per group and will conclude with discussions and findings.

Read more about the game at: